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Conflict: Desert Storm
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Conflict: Desert Storm logo

Type(s)

Video Game

Developer(s)

Pivotal Games

Publisher(s)

SCi Games

Status

Released

Genre(s)

Tactical shooter

Series

Conflict

Mode(s)

Single-player, multiplayer

Platforms

Microsoft Windows, PlayStation 2, Xbox, GameCube

Release

Microsoft Windows, PlayStation 2 & Xbox

EU: 13 September 2002

NA: 30 September 2002 GameCube

EU: 17 April 2003

NA: 22 April 2003

Conflict: Desert Storm takes place during the first Gulf War, after Iraqi President Saddam Hussein invaded the Gulf nation of Kuwait. In response to this invasion, US-led coalition forces consisting of 35 nations (including the United Kingdom) issued Iraq with a formal deadline to withdraw its troops from Kuwait; midnight of 15 January, 1991. Iraq did not comply, resulting in conflict.

The war was code named Operation Desert Shield during the build up of troops in Saudi Arabia, and Operation Desert Storm (hence the game's title) during its combat phase.

Coalition special forces teams were deployed during the conflict (most notably from the United States and United Kingdom), targeting key communication facilities, Main Supply Routes (MSRs) and mobile SCUD launchers.

StoryEdit

Set during the first Gulf War, the story follows one such coalition special forces patrol. The elite team consists of either British 22nd Special Air Service (SAS) or 1st SFOD-D (US Delta Force) operators, call sign Alpha-Two, deployed during the 1991 efforts to repel Iraqi forces from Kuwait.

As the operation commences, an SAS/Delta team including sniper specialist Cpl. Paul Foley covertly infiltrate an Iraqi base along the Kuwait-Iraqi border. Their objective is to destroy a bridge critical to Iraqi logistics that acts as a Main Supply Route (MSR) with the use of C4 plastic explosives. However, the operators are compromised, and they subsequently engage in a firefight. This results in the capture of Foley while the unidentified operator (perhaps a demolitions expert due to the fact he is tasked with setting the explosives) is presumably either Killed In Action (KIA) or taken to a separate interrogation centre.

The following day, SAS/Delta Force operator Sgt. John Bradley successfully infiltrates the area via helicopter insertion. Intelligence suggests Foley is being held in a small building north-east of the MSR. Bradley approaches the building by using a dry river bed that runs underneath the bridge. He then frees Foley before reclaiming the C4 that was confiscated by the Iraqis and destroying the bridge. The operators proceed to the landing zone (LZ) for helicopter extraction. The fate of the incognito operator remains unknown.

Following this, Foley is integrated into Bradley's team, along with heavy weapons specialist Cpl. Mick Connors and demolitions expert Cpl. David Jones. Bradley and Foley then help evacuate Emir Jaber III from Kuwait City after Iraqi forces ambush his armed security services convoy. They also link up with Connors on the way to the LZ, who is under heavy fire from Iraqi forces behind enemy lines. The team is successful in extracting the Emir via a Royal Air Force (RAF) chinook helicopter.

The squad then recieves orders to destroy an Iraqi air base and radar to clear the way for allied air superiority. During the raid, they discover intel of Iraqi SCUD launchers, which they deploy in a day-long operation to neutralise. They are shot down returning to base and one of the helicopter pilots is badly injured. Jones quickly patches him up and the team manage to hold off Iraqi forces until rescue arrives.

Several days later, the team is caught behind enemy lines in a town controlled by Iraqi forces. They manage to single handedly destroy most of the garrison with United States Air Force (USAF) support before coalition forces relieve them. The patrol are then deployed behind Iraqi lines to destroy their retreat, then to clear the way was coalition armour.

Alpha-Two then receives orders to execute an operation involving infiltrating an Iraqi base and rescuing coalition prisoners of war (POWs). The team is successful and evacuates the POWs.

Intel then arrives concerning the Iraqis working on an old Soviet WMD. Accompanied by nuclear science expert Dr. Franklin, the team infiltrates the base and disables the WMD.

As the Iraqis pull completely out of Kuwait, Kurdish allies inform Coalition high command of where General Aziz, the Iraqi commanding general, is located. Alpha-Two is tasked with his assassination, first infiltrating the old fort where is held up, then calling in an air strike on his bunker. He attempts to escape, but this fails and he is quickly neutralised by the elite team of special forces operators of Alpha-Two.

Mission ListEdit

  1. Rescue
  2. Safe Passage
  3. Special Delivery
  4. Desert Watch
  5. SCUD Boulevard
  6. SCUD Alley (Team Doesn't Get Resupplied)
  7. Crash & Burn
  8. Patriotic Defense
  9. No Retreat
  10. Cavalry Charge
  11. Human Shield
  12. On the Brink
  13. Edge of Destruction (Team Doesn't Get Resupplied)
  14. Counter-Attack
  15. Lights Out (Team Doesn't Get Resupplied)

Characters Edit

Alpha-Two Patrol Members:Edit

These are the Team Leaders/Riflemen in order of replacement. The first person is the default person that is the starting soldier.

These are the Sniper Specialists in order of replacement. The first person is the default person that is the starting soldier.

These are the Heavy Weapons Specialists in order of replacement. The first person is the default person that is the starting soldier.

These are the Combat Engineers/Demolitions Experts/Medics/Infiltration Experts in order of replacement. The first person is the default person that is the starting soldier.

Other Characters:Edit

  • *MSG. Johnson - Senior Drill Instructor
  • MSG. Franks - Senior Drill Instructor
  • MSG. Boothe - Senior Drill Instructor
  • Dr. Franklin - Nuclear Scientist
  • Emir Jaber III - Emir of Kuwait (1977-2006)
  • General Aziz - Iraqi Commanding General
  • Unidentified Special Forces Operator - SAS/Delta Force (Possibly a Demolitions Expert)

*MSG. - Abbreviated term for the rank of Master Sergeant.

Weapons & EquipmentEdit

Coalition Special Forces Team:Edit

Handguns:

Assault Rifles:

Submachine Guns:

Light Machine Guns:

Sniper Rifles:

Shotguns:

Rocket Launchers:

Explosives:

Other Equipment:

Iraqi Forces:Edit

Handguns:

Assault Rifles:

Light Machine Guns:

Sniper Rifles:

Rocket Launchers:

Explosives:

TriviaEdit

  • Conflict: Desert Storm is the first game in the series.
  • Conflict: Desert Storm is the only game in the series that has a sequel. Some missions in the sequel, Conflict: Desert Storm II, occur in between Conflict: Desert Storm.
  • The player may assume control of one of two elite special forces units; the British 22nd Special Air Service (SAS) or the 1st SFOD-D (US Delta Force).
  • If a patrol member is KIA, he will be replaced with a new operator. However, this will be a 'rookie' soldier and will possess skills far inferior to that of the original member.
  • The SAS squad operates in the desert DPM camouflage pattern, while their US counterparts favour the Desert Battle Dress Uniform (DBDU), better known as the 'Chocolate Chip' pattern.
  • To a limited extent, the operation in the first mission, 'Rescue', somewhat resembles the real SAS eight-man patrol, call sign Bravo Two Zero, which was deployed behind Iraqi lines in January of 1991.

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